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Creator Theme: Space! - posted on 8th Jul 2018 at 5:02 PM
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Picked upload! Working Alarm Clocks

by scumbumbo Posted 27th Jan 2016 at 6:58 PM - Updated 22nd Jun 2018 at 1:15 AM by scumbumbo : Minor update for June 19 game patch
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Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Updated 06-21-2018 --- Minor fixes to a bunch of things; however, upgrading the mod should not be required at this time if you have a previous version.

Note (Dec. 28, 2017) - I released a bugfix today which fixes the issue of Sims awoken by a loud noise not reacting with their fingers to their ears. See Bugfixes - It's a Crying Shame if you are interested in having this fixed in your game.

Description

While designing a new bedroom for some recently aged up twins, I started thinking the larger family might require more preparation time in the morning for the kids to make it to school on time. I had already written the Wakeup Early mod, which works well still (amazingly), but wouldn't it be nice to have actual alarm clocks? So I went on a search to find some, but the only alarm clocks I actually found were some static decorative alarm clocks. Elias943 had done a wonderful job on these TS2 to TS4 conversions, and I thought it was a shame that they didn't actually function. So I set to work looking at how it could be done.

The result was a new set of tuning which actually enables the clocks to wake up sims at the set time. With Elias943's gracious permission, I have included all three of his most excellent conversions modified to use this new tuning. These clocks are available for purchase in the bedroom and electronics/miscellaneous categories: the IKEA PS Clock, CyberChronometer Alarm Clock, and the Get Up! Alarm Clock. The last one being a wind-up alarm clock has the additional feature that it doesn't require power to operate, so your sims can't wake up late just because the power got turned off during the night!

Once placed, simply click the clock and choose what hour you want the alarm to ring. Any sims in that room will wake up to the loud noise of the alarm at the selected time. The alarm time is of course retained once set, so simply set once and forget it. You can always change the alarm, or turn it off as well.

ReubenHood's Sleep All Night mod is a highly recommended companion mod for these clocks. This mod will ensure that your sims don't wake up too early and will get up when you want them to. Since ReubenHood hasn't been around for a while, I have checked and used his mod and it is still functioning perfectly as of the January 7, 2016 game patch.

Compatibility and Installation

Please Note - These clocks will conflict with Elias943's original conversions. So if you have previously downloaded his clocks, you should remove the alarmclock1, alarmclock2 and alarmclock3 packages from your mods folder. Any clocks you have already placed as decoration will be upgraded to functional after installing this new package.

This mod was created using The Sims 4 1.44.77.1020 (June 19, 2018), and may not be compatible with earlier versions of the game.

To install simply unzip the package from the download into your mods folder. It can be placed in a subfolder if you wish to organize things neatly. Again, be sure to remove Elias943's original alarm clocks if you install this.

There is also a "Separated" zip file, which contains the base mod and each of the three clocks in separate package files. You must install the base mod package, and at least one of the clocks. If you want to install all three clocks, just use the main zip file which contains everything in one package file.


Additional Credits
  • Elias943 for his excellent TS2 to TS4 alarm clock conversions.
  • Kuree and all the others at Sims4Group who have put together the S4PE tool.
  • Velocitygrass for the Sims4Data tool.
  • Translators:
    • Chinese by Egureh
    • German by HerrSims
    • Italian by Ele88

This is a multi-part download:


Use only one of the downloads below. The "Separated" zip file contains the base mod and each clock as a separate package file, while the other zip file contains everything in one package.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
WorkingAlarmClocks.zip | Description: Three Functional Alarm Clocks 785.1 KB 41,897 22nd Jun 2018
WorkingAlarmClocks_Separated.zip | Description: Base Mod + Three Functional Alarm Clocks as separate files 779.7 KB 20,416 22nd Jun 2018
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
No Extraction Required (Script Mods):
1. Cut and paste the .zip file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Script mods need to be placed directly in \Mods or one level below that (e.g. \Mods\Scripts) – sub-folders nested any deeper won’t work.
Extraction Required (Everything Else):
1. Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
2. Cut and paste the .package file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\


Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
Page 3 of 5
103 Comments / Replies (Who?) - 57 Feedback Posts, 43 Thanks Posts
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Field Researcher
#51 Old 25th Aug 2016 at 3:37 PM
Think this needs an update, not sure if the creator is even active anymore again

TS4 Mods at SimsWorkshop
Simblr (Tumblr)
Origin: Simstopics
Steam/PS4: tweencybervirus
Test Subject
THANKS POST
#52 Old 3rd Dec 2016 at 1:39 AM
thanks... this brings me back into the days of the SIMS 2.
Test Subject
#53 Old 28th Jan 2017 at 10:52 AM
Quote:
Originally Posted by devilgurl
Think this needs an update, not sure if the creator is even active anymore again


I have this mod and it works perfectly mine on my updated game. Make sure to use only the 3 clocks mentioned and don't forget to set the time.
Test Subject
THANKS POST
#54 Old 28th Jan 2017 at 10:52 AM
This still works fine on the latest version of the game.
Test Subject
#55 Old 8th Feb 2017 at 7:59 PM
Quote:
Originally Posted by dsidhe
This still works fine on the latest version of the game.


thank you
Lab Assistant
THANKS POST
#56 Old 8th Mar 2017 at 11:05 PM
Still works as of this writing, and it does indeed work flawlessly with the Sleep All Night Mod! Awesome!
Lab Assistant
#57 Old 26th Mar 2017 at 7:16 PM
Apologies if this is considered a "bump", but I'd just like to say this still works as of the Bowling Patch (March 23rd).
Lab Assistant
#58 Old 14th Apr 2017 at 9:14 PM
Still works as of the PlantSim Patch (April 13th).
Test Subject
#59 Old 9th Jun 2017 at 8:07 AM
Doesn't work for Parenthood patch
Test Subject
#60 Old 13th Jun 2017 at 10:21 PM
I can confirm as well that it doesn't work for the Parenthood patch.
Test Subject
#61 Old 25th Jun 2017 at 11:38 AM
Hi
I have a new translation, in dutch.
I put the STBL file in a zip file.
I hope you like it
Download - please read all instructions before downloading any files!
File Type: zip S4_220557DA_00000000_0550EF20CC8F450C%%+STBL.zip (1.2 KB, 10 downloads)
Lab Assistant
#62 Old 19th Jul 2017 at 5:49 PM
Quote:
Originally Posted by kimberleyjane
Doesn't work for Parenthood patch

Quote:
Originally Posted by MizoreYukii
I can confirm as well that it doesn't work for the Parenthood patch.

I swear it's kept working for me. What's the exact issue?

Also, I wonder if it's time for me to learn to Mod...
Lab Assistant
#63 Old 20th Jul 2017 at 7:04 PM
Sorry for the bump, but now I'm starting to think it is kinda messed up, because the Sim I'm currently playing keeps waking up before 10:00AM (which I had it set to for her job). I do have LittleMsSam's version of the "Sleep All Night" mod (which is supposed to be compatible with the current version, which I updated to today, without an update). Is that the problem?
Lab Assistant
#64 Old 22nd Jul 2017 at 8:24 AM Last edited by Mikikitty : 22nd Jul 2017 at 9:24 AM.
For me it worked for the parenthood patch but seems to have stopped working after the last small patch on July 18th.

edit: No, now it's working fine again, only the first night after loading the game glitched somehow.

I play Sims in German, so I apologize in advance for any "funny/wrong English term" I might use when describing something about the game. ;)
Lab Assistant
#65 Old 25th Sep 2017 at 10:34 PM
Does anyone know if it still works currently?
Lab Assistant
#66 Old 1st Nov 2017 at 2:55 AM
It is working as of October 31, 2017.
I'm not sure if there is suppose to be a loud noise but they do still get up
Test Subject
#67 Old 15th Nov 2017 at 1:10 AM
I know you're currently busy updating the Variable Default Relationships Mod, which is amazing and can't wait to use it again since I've loved it so much, but I just wanted to ask if you're planing on updating this one as well?
Theorist
Original Poster
#68 Old 15th Nov 2017 at 1:53 AM
Quote:
Originally Posted by nicros
I know you're currently busy updating the Variable Default Relationships Mod, which is amazing and can't wait to use it again since I've loved it so much, but I just wanted to ask if you're planing on updating this one as well?

I definitely hope to - loved this one myself.
Test Subject
#69 Old 19th Nov 2017 at 7:02 AM
It seems to be working ok for me since the patch, at least I think so. Can't speak for anyone else's experience with it, obviously. But I have been playing a good while today and all households I played got up with their alarms per usual.
Theorist
Original Poster
#70 Old 19th Nov 2017 at 9:04 AM
Haven't tried it yet myself, hope to soon. Anything that might be broken in it would likely be pretty easy to fix, but might have to edit a few dozen files which is really boring and error prone. The only real trick to making this mod was thinking up the idea on how to make it work.
Lab Assistant
#71 Old 19th Nov 2017 at 4:07 PM
Hi, can you update it, thanks

Santori Michela
Theorist
Original Poster
#72 Old 20th Nov 2017 at 11:18 PM
Ran this mod through some tests today and it still worked fine -- kind of shocking after nearly two years of game patches that it wasn't broken!

Today I've uploaded an update that makes an extremely minor tweak - removing some unused tag info from the XML code for setting the alarm time that could conceivably one day cause issues. If you have the older version there's no need to redownload the mod at this time.
Test Subject
#73 Old 9th Dec 2017 at 7:12 PM
Quote:
Originally Posted by scumbumbo
Ran this mod through some tests today and it still worked fine -- kind of shocking after nearly two years of game patches that it wasn't broken!

Today I've uploaded an update that makes an extremely minor tweak - removing some unused tag info from the XML code for setting the alarm time that could conceivably one day cause issues. If you have the older version there's no need to redownload the mod at this time.


So this is still working as of Cats and Dogs?
Theorist
Original Poster
#74 Old 10th Dec 2017 at 2:38 AM
Quote:
Originally Posted by Courtflash
So this is still working as of Cats and Dogs?

Yup, should be working fine. The only real thing I've noticed is that Sims that get woken up don't act like they're annoyed by the sound, but it does wake them up.
Test Subject
#75 Old 10th Dec 2017 at 3:04 PM
Thanks very much.
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Tags: #alarm, #clock